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3 Commits

Author SHA1 Message Date
170088b836
Consistent naming 2021-07-17 13:42:11 -05:00
34d1de5847
Update wall sprite again 2021-07-17 13:36:09 -05:00
70e4ac0c81
Update grass and wall sprites 2021-07-17 12:52:08 -05:00
3 changed files with 2 additions and 2 deletions

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@ -37,14 +37,14 @@ pub fn add_player(
asset_server: Res<AssetServer>, asset_server: Res<AssetServer>,
mut materials: ResMut<Assets<ColorMaterial>>, mut materials: ResMut<Assets<ColorMaterial>>,
) { ) {
let player_sprite = materials.add(asset_server.load("marshmallow.png").into()); let player_material = materials.add(asset_server.load("marshmallow.png").into());
commands commands
.spawn() .spawn()
.insert(Player) .insert(Player)
.insert(Name("Player 1".to_string())) .insert(Name("Player 1".to_string()))
.insert_bundle(SpriteBundle { .insert_bundle(SpriteBundle {
material: player_sprite, material: player_material,
sprite: Sprite::new(Vec2::new(64.0, 64.0)), sprite: Sprite::new(Vec2::new(64.0, 64.0)),
transform: Transform::from_translation(Vec3::new(0.0, 0.0, 1.0)), transform: Transform::from_translation(Vec3::new(0.0, 0.0, 1.0)),
..Default::default() ..Default::default()