Templates( entities: [ Template( entity_type: Item, name: "Healing Potion", glyph: '!', levels: [0, 1, 2], provides: Some([ ("Healing", 6) ]), frequency: 2, ), Template( entity_type: Item, name: "Weak Healing Potion", glyph: '!', levels: [0, 1, 2], provides: Some([ ("Healing", 2) ]), frequency: 2, ), Template( entity_type: Item, name: "Dungeon Map", glyph: '{', levels: [0, 1, 2], provides: Some([ ("MagicMap", 0) ]), frequency: 1, ), Template( entity_type: Item, name: "Rusty Sword", glyph: 's', levels: [0, 1, 2], frequency: 1, base_damage: Some(1), ), Template( entity_type: Item, name: "Shiny Sword", glyph: 'S', levels: [0, 1, 2], frequency: 1, base_damage: Some(2), ), Template( entity_type: Item, name: "Huge Sword", glyph: '/', levels: [1, 2], frequency: 1, base_damage: Some(3), ), Template( entity_type: Enemy, name: "Goblin", glyph: 'g', levels: [0], hp: Some(1), frequency: 3, base_damage: Some(1), ), Template( entity_type: Enemy, name: "Orc", glyph: 'o', levels: [0, 1, 2], hp: Some(2), frequency: 2, base_damage: Some(1), ), Template( entity_type: Enemy, name: "Ogre", glyph: 'O', levels: [1, 2], hp: Some(5), frequency: 1, base_damage: Some(2), ), Template( entity_type: Enemy, name: "Ettin", glyph: 'E', levels: [2], hp: Some(10), frequency: 1, base_damage: Some(3), ), ] )