Add more monsters at varying levels with different damange and hp
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e1d2bafd2e
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@ -28,9 +28,10 @@ Templates(
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entity_type: Enemy,
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name: "Goblin",
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glyph: 'g',
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levels: [0, 1, 2],
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levels: [0],
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hp: Some(1),
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frequency: 3,
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base_damage: Some(1),
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),
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Template(
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entity_type: Enemy,
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@ -39,6 +40,25 @@ Templates(
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levels: [0, 1, 2],
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hp: Some(2),
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frequency: 2,
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base_damage: Some(1),
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),
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Template(
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entity_type: Enemy,
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name: "Ogre",
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glyph: 'O',
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levels: [1, 2],
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hp: Some(5),
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frequency: 1,
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base_damage: Some(2),
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),
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Template(
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entity_type: Enemy,
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name: "Ettin",
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glyph: 'E',
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levels: [2],
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hp: Some(10),
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frequency: 1,
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base_damage: Some(3),
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),
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]
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)
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