Add more monsters at varying levels with different damange and hp

This commit is contained in:
Daniel Lynn 2021-07-11 11:14:01 -05:00
parent e1d2bafd2e
commit 734ac096c4

View File

@ -28,9 +28,10 @@ Templates(
entity_type: Enemy,
name: "Goblin",
glyph: 'g',
levels: [0, 1, 2],
levels: [0],
hp: Some(1),
frequency: 3,
base_damage: Some(1),
),
Template(
entity_type: Enemy,
@ -39,6 +40,25 @@ Templates(
levels: [0, 1, 2],
hp: Some(2),
frequency: 2,
base_damage: Some(1),
),
Template(
entity_type: Enemy,
name: "Ogre",
glyph: 'O',
levels: [1, 2],
hp: Some(5),
frequency: 1,
base_damage: Some(2),
),
Template(
entity_type: Enemy,
name: "Ettin",
glyph: 'E',
levels: [2],
hp: Some(10),
frequency: 1,
base_damage: Some(3),
),
]
)