More adjustments to item and monster frequencies

This commit is contained in:
Daniel Lynn 2021-07-11 12:19:34 -05:00
parent b0114e68af
commit 91814db034

View File

@ -20,7 +20,7 @@ Templates(
entity_type: Item, entity_type: Item,
name: "Dungeon Map", name: "Dungeon Map",
glyph: '{', glyph: '{',
levels: [0, 1, 2], levels: [0, 1],
provides: Some([ ("MagicMap", 0) ]), provides: Some([ ("MagicMap", 0) ]),
frequency: 1, frequency: 1,
), ),
@ -28,7 +28,7 @@ Templates(
entity_type: Item, entity_type: Item,
name: "Rusty Sword", name: "Rusty Sword",
glyph: 's', glyph: 's',
levels: [0, 1], levels: [0],
frequency: 1, frequency: 1,
base_damage: Some(1), base_damage: Some(1),
), ),
@ -36,7 +36,7 @@ Templates(
entity_type: Item, entity_type: Item,
name: "Shiny Sword", name: "Shiny Sword",
glyph: 'S', glyph: 'S',
levels: [1, 2], levels: [1],
frequency: 1, frequency: 1,
base_damage: Some(2), base_damage: Some(2),
), ),
@ -63,7 +63,7 @@ Templates(
glyph: 'o', glyph: 'o',
levels: [0, 1, 2], levels: [0, 1, 2],
hp: Some(2), hp: Some(2),
frequency: 5, frequency: 4,
base_damage: Some(1), base_damage: Some(1),
), ),
Template( Template(
@ -72,7 +72,7 @@ Templates(
glyph: 'O', glyph: 'O',
levels: [1, 2], levels: [1, 2],
hp: Some(5), hp: Some(5),
frequency: 4, frequency: 3,
base_damage: Some(2), base_damage: Some(2),
), ),
Template( Template(
@ -81,7 +81,7 @@ Templates(
glyph: 'E', glyph: 'E',
levels: [2], levels: [2],
hp: Some(10), hp: Some(10),
frequency: 3, frequency: 2,
base_damage: Some(3), base_damage: Some(3),
), ),
] ]