|  | b0114e68af | Update spawn frequencies | 2021-07-11 11:59:03 -05:00 |  | 
			
				
					|  | 4676f77c5d | Add more types of swords | 2021-07-11 11:47:46 -05:00 |  | 
			
				
					|  | f0ba6d94b9 | Remove unused did_something | 2021-07-11 11:46:34 -05:00 |  | 
			
				
					|  | 62d8e1de73 | Limit player to a single weapon at a time | 2021-07-11 11:45:36 -05:00 |  | 
			
				
					|  | b9f8b7ebbe | Add new damage/weapon setup to combat system | 2021-07-11 11:34:02 -05:00 |  | 
			
				
					|  | b6e044a8fe | Add a sword item, Weapon/Damage components | 2021-07-11 11:23:46 -05:00 |  | 
			
				
					|  | 734ac096c4 | Add more monsters at varying levels with different damange and hp | 2021-07-11 11:14:01 -05:00 |  | 
			
				
					|  | e1d2bafd2e | Add base_damage to entity template | 2021-07-11 11:11:30 -05:00 |  | 
			
				
					|  | 784ea918f4 | Add weak healing potion | 2021-07-11 11:08:30 -05:00 |  | 
			
				
					|  | e92160244a | Replace individual spawners with data-driven ones | 2021-07-11 11:03:41 -05:00 |  | 
			
				
					|  | 269cf501cf | Add entities templates | 2021-07-11 11:03:25 -05:00 |  | 
			
				
					|  | a0b0bd5c73 | Add ron and serde crates | 2021-07-11 11:02:20 -05:00 |  | 
			
				
					|  | bcf373b84a | Add current level to HUD | 2021-07-10 21:40:51 -05:00 |  | 
			
				
					|  | 5d22e4d1dc | Add some missing resources to activating level | 2021-07-10 21:35:59 -05:00 |  | 
			
				
					|  | 5c6f7c76ab | Activate the next level | 2021-07-10 21:24:22 -05:00 |  | 
			
				
					|  | f4e718ad7f | Add ability to advance and track level | 2021-07-10 21:09:44 -05:00 |  | 
			
				
					|  | 218f683651 | Add and place TileType::Exit | 2021-07-10 21:00:39 -05:00 |  | 
			
				
					|  | feb02b5fba | Add system to use items | 2021-07-10 20:11:11 -05:00 |  | 
			
				
					|  | 580f51efdc | Show inventory in hud | 2021-07-10 19:38:19 -05:00 |  | 
			
				
					|  | 4aecf6f7d6 | Allow player to pick up items | 2021-07-10 19:15:31 -05:00 |  | 
			
				
					|  | 4e639f9179 | Add healing potions and maps to maps | 2021-07-10 18:56:42 -05:00 |  | 
			
				
					|  | 81b99c632c | Make MapBuilder themeable with MapTheme trait | 2021-07-10 17:12:58 -05:00 |  | 
			
				
					|  | b807418601 | Make MapBuilder modular with MapArchitect trait | 2021-07-10 17:12:26 -05:00 |  | 
			
				
					|  | 9cd0af9679 | Squashed commit of the following: commit dc60721a63edc97256be2d1d16b03ca2497e6338
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Sat Jul 10 00:00:58 2021 -0500
    Add dimmed revealed map tiles
commit 22379f785c82951e90d8161fcb151e8597ba039e
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:42:56 2021 -0500
    Only chase player if the monster can see them
commit 9b830471da5bafdfef6b62f2963a6b2376b6f660
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:39:27 2021 -0500
    Recalculate player fov on move
commit e6327c704b7f60062d08496788c1cce55aee6e2b
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:38:37 2021 -0500
    Only render tooltips in the players fov
commit 1d9d1b9a6216cd29768366eedd4499c1a4e6dc4a
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:38:21 2021 -0500
    Only render entities in player fov
commit 339a8dfcfe875687fb6a5db6873a6c3a31acab5d
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:37:50 2021 -0500
    Only render map tiles in the player's fov
commit 81a6789d5924a9e36f474406399d42b4821cfa76
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:37:21 2021 -0500
    Add fov component to player and monsters
commit fecbd30b6380e951678aa73b03188d9a0dfaeb40
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:37:05 2021 -0500
    Designate opaque tiles
commit 1bcdcfd8f8b87a03ad89f155130bf2e6d1c9200d
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:36:43 2021 -0500
    Add fov system
commit b9314af566ed28ceec97724334fabe248004466e
Author: Daniel Lynn <daniel.eric.lynn@gmail.com>
Date:   Fri Jul 9 23:36:17 2021 -0500
    Add FieldOfView component | 2021-07-10 00:13:59 -05:00 |  | 
			
				
					|  | 3f9d567d8b | Add Victory turn state, amulet, and victory condition | 2021-07-09 01:35:53 -05:00 |  | 
			
				
					|  | a44c3466e0 | Add GameOver turn state and screen | 2021-07-08 23:30:42 -05:00 |  | 
			
				
					|  | 8b763db714 | Don't remove player using combat system | 2021-07-08 22:54:44 -05:00 |  | 
			
				
					|  | bcb66b8983 | Add chasing system | 2021-07-08 22:54:18 -05:00 |  | 
			
				
					|  | 27f1133b60 | Reduce player health | 2021-07-08 22:53:41 -05:00 |  | 
			
				
					|  | 65cde7d8ab | Add chasing system | 2021-07-08 22:53:31 -05:00 |  | 
			
				
					|  | 2310dd9218 | Regain health by skipping turn | 2021-07-07 23:15:49 -05:00 |  | 
			
				
					|  | 1be2cf3907 | Add combat system - Remove collisions system
- Add attack intent to random move system | 2021-07-07 23:04:26 -05:00 |  | 
			
				
					|  | e203c6000d | Add WantsToAttack component - Add player intent to attack when bumping an enemy | 2021-07-07 21:39:47 -05:00 |  | 
			
				
					|  | 4aa39bfd6a | Add tooltips system, names | 2021-07-07 21:11:26 -05:00 |  | 
			
				
					|  | cf599dd2be | Add a bunch of missing files | 2021-07-07 13:25:45 -05:00 |  | 
			
				
					|  | b4796f40ea | Add Health component and HUD system | 2021-07-07 12:36:24 -05:00 |  | 
			
				
					|  | 8d595d8508 | Add unified movement system | 2021-07-07 12:05:45 -05:00 |  | 
			
				
					|  | 1326400616 | Add enemy movement, turns, split systems | 2021-07-07 10:41:13 -05:00 |  | 
			
				
					|  | dcfc284f45 | Migrate to Legion for ECS | 2021-07-06 00:52:14 -05:00 |  | 
			
				
					|  | 752414d8b5 | Initial Dungeon Crawler Game | 2021-07-05 23:05:49 -05:00 |  |